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NPC Generator

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Advanced [show]


Eiravel Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Professionalism. Flaws: Depressed. Bonds: Rich, Attractive, Slave. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Eiravel Ilphelkiir, Male Half-Elf Expert 15
Medium (5'5") Half-Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 88 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Deception +8, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4

Possessions: 1000 gp. Banded agate (13 gp). Alexandrite (800 gp). Deep blue spinel (800 gp). Black pearl (800 gp). Lapis lazuli (13 gp). Aquamarine (800 gp). Red-brown spinel (140 gp). Tourmaline (140 gp). Aquamarine (800 gp). Red spinel (140 gp). Red spinel (140 gp). Aquamarine (800 gp). Golden yellow topaz (800 gp). Fiery yellow corundum (400 gp). Sardonyx (70 gp). Aquamarine (800 gp). Star rose quartz (70 gp). Zircon (70 gp). Aquamarine (800 gp). Obsidian (13 gp).


Social Check DCs


Silvo TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. He wears his golden hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: The child of eastern immigrants he idolized his father. He worked as a nervous Mortician and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Persistence. Bonds: Adventurer, Immigrant, Job. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Silvo TellPenny, Male Halfling Rogue 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Ur-Dag Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many black ritualistic tattoos. He is dressed in earthy colors with a red and black handkerchief worn on his left side. He wears his blonde hair down. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by giants. Ur-Dag was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Logical. Flaws: Antagonistic, Addict. Bonds: Enemies, Rich. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Ur-Dag Halsey, Male Half-Orc Aristocrat 3
Medium (6'9") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. 1 Tanglefoot bags. 3 Smokesticks.


Social Check DCs


Erevan Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He wears a black collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He carries with him a set of axes on his belt, each one with a topaz on the hilt. His auburn hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His mother raised him in a mountain cabin. Erevan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Erevan decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erevan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Criminal record, Nature. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Erevan Xiloscient, Male Elf Fighter 2
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 140 pp. 2 Tanglefoot bags.


Social Check DCs


Bathin Honor, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of luck around his neck, and a hand crossbow on his belt, and is pretty ugly. His feathered hat is riddled with cuts and holes. His red eyes are slightly larger than normal.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bathin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Bathin Honor, Male Tiefling Commoner 6
Medium (6'10") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 12 (+1)18 (+4)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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