Norkruuth Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear flannel. He has no crest. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Baker.
Motivation: Seeks redemption.
Flaws: Ugly, Addict, Insane. Bonds: Job, Criminal record. Occupation: Baker
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Druidic, Aquan, Celestial
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp. Brown-green garnet (80 gp). Chrysoprase (50 gp). Banded agate (8 gp).
Skirt In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of luck on his torso. He is portly but not overly obese. He has dyed his greying black fur a little too much giving a sharp black color. This green eyed southerner is not easily forgotten.
Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.
History: He was born in the south. When Skirt reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: To reunite with his absent father; and he has money and likes to spend it
Flaws: Shy. Bonds: Military, Immigrant, Rich, Family. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp.
Seebo Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple white robe with brown stripes complete with hood. His skin is fair and his fingers are delicate and long. His red hair is heavily combed to the left. He has hazel eyes and a white hat with a brown feather.
Personality: Eccentric and domineering, Seebo will drive conversation. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Seebo was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.
Motivation: He doesn't get along with people that don't share his tastes; and his spouse's relatives view him with great suspicion
Ideals: Extrovert, Impeccable. Bonds: Family, Criminal record. Occupation: Gardener
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 63 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 1100 pp. Hematite (4 gp). Malachite (4 gp). Obsidian (4 gp). Sard (80 gp). Red-brown spinel (40 gp). Violet garnet (700 gp). Tiger eye turquoise (4 gp). Red-brown spinel (40 gp). Amber (40 gp). Sardonyx (80 gp). Citrine (80 gp). Jacinth (3000 gp). Obsidian (4 gp). Brown-green garnet (40 gp). Onyx (80 gp). Eye agate (4 gp).
Shadow In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He very much looks the part of a Assassin. His beige fur is matted, messy, and big. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 18th year, his parents were killed by a illithids raid, leaving Shadow alone in the world. After a stint in an orphanage, he was adopted. He struck the Assassin job and began his own company from there.
Motivation: He is unsatisfied with his job; and he wants revenge against illithids
Flaws: Ugly, Shy. Bonds: Job, Enemies, Poor. Occupation: Assassin
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Tarhun Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in an above average manner. His scarlet crest is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He has a massive crush on the younger sibling of the Bookbinder who has hired him part-time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Tarhun was born with his mother's beautiful face. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Tarhun began to lead the lost caravan. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Revenge; and he has a crush on the local masseuse
Ideals: Joker, Entrepeneur. Bonds: Attractive, Has a crush, Enemies. Occupation: Bookbinder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 24 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 120000 cp.
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