Sindri Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His tied-back hair is golden. This blue eyed northerner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.
History: When he was but 4 years old his parents immigrated from the north. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: He seems to be bored by most things; and money/treasure
Ideals: Professionalism. Flaws: Disease, Mundane. Bonds: Immigrant, Rich. Occupation: Crown-heir
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
Possessions: 240 gp. 1 Masterwork Common Melee.
Flame Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear yellow pants and tee shirts. His orange fur is drawn into a tight pony tail with a clover scrunchie. His face is covered beneath a completely black helmet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Pacifist. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Mercenary
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp. Red spinel (120 gp). Azurite (13 gp). Deep blue spinel (900 gp). Deep blue spinel (900 gp).
Pikar Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears bulky brown painted plate armor. His red hair is kept up in a ponytail inside a broad hat. His violet eyes lackadaisically let the world flow into them.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Pikar was born in the south. At a young age he loved to build and create. He was taken from his home at a very young age. He has gone from town to town working and never settling down anywhere, but has fallen for a local Unemployed. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants to get laid.
Ideals: Athletic, Persistence. Flaws: Depressed. Bonds: Has a crush, Slave. Occupation: Bricklayer
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 65 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 500 gp.
Hirrathak Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His crest is red and curly. His face is scarred and worn.
Personality: Hirrathak wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got away from his former life and has fallen to alcoholism.
Motivation: To be a Scribe again.
Ideals: Disciplined, Fighting. Flaws: Ugly, Addict. Bonds: Job. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 81 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 7000 sp.
Purban Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a worn and beaten armor. He keeps his long blonde hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and he is terrified, and will act out of fear
Ideals: Philantrophist, Entrepeneur, Artistic. Flaws: Fearful. Bonds: Attractive. Occupation: Mercenary
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 47 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 40000 cp.
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