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NPC Generator

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Advanced [show]


Gerbo Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is bristling with hidden weapons, mostly pickaxes and axes. He wears a colorful flower in his red hair. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Gerbo and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Criminal record, Attractive. Occupation: Actor

Voice: Farmer accent

Attributes [hide]

Gerbo Munggen, Male Gnome Fighter 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Balam Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'11" western man, he wears a fancy white suit. His black hair is kept up in a ponytail inside a broad hat. His silver eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with singing.

History: Born in the west his family was never financially stable. A gifted student he started as a Actor, but he got bored and became a Seamstress. He then took over the family business and is one of the better Seamstress for hire.

Motivation: A rival would like him out of the picture; and further expansion of business

Ideals: Philantrophist, Artistic. Bonds: Attractive, Poor, Job, Criminal record. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Balam Ideal, Male Tiefling Expert 4
Medium (5'11") Tiefling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +5

Possessions: 200 gp. Azurite (9 gp). Brown-green garnet (80 gp). Deep green spinel (80 gp).


Social Check DCs


Alex Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. He wears his brown hair up in a very large beehive style do. His fierce amber eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of illithids once and for all.

History: His father raised him in a mountain cabin. He found a children's book about a Half-Elf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Flaws: Antagonistic. Bonds: Enemies, Nature, Adventurer. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Alex Ray, Male Half-Elf Rogue 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)11 (+0) 13 (+1)9 (-1)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerald Easton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He receives visions of the future at random moments

History: Gifted from a young age, Gerald studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Joker, Gifted, Entrepeneur. Flaws: Antagonistic, Fearful. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Easton, Male Human Aristocrat 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 16 (+3)10 (+0)
Skills Athletics +3, History +5
Senses Passive Perception 13
Languages Common, Celestial, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Balimaar Axton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears red painted combat armor at almost all times. He has a long chestnut beard with little hanging trinkets. His violet eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Balimaar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Philantrophist. Bonds: Rich, Religious. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Balimaar Axton, Male Human Fighter 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 200 sp.


Social Check DCs

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