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Advanced [show]


Rathkran Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, pastel shirt, and black tie. He has a moderate pudge and is not very fit. His crest is short and silver. His gold unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Server in town.

History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered north to less war torn lands. He ran away from his former home and has been making his living as a Server for the past few years.

Motivation: Further expansion of business.

Ideals: Professionalism. Flaws: Disease, Mundane, PTSD. Bonds: Job. Occupation: Server

Voice: Pronounces difficult words wrong

Attributes [hide]

Rathkran Bhenkumbyrznaax, Male Dragonborn Expert 6
Medium (6'3") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 50 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 18 (+4)18 (+4) 13 (+1)15 (+2)
Skills Arcana +7, Athletics +7
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Elven, Sylvan
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +7

Possessions: Just what you see.


Social Check DCs


Morkral Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. He has golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Morkral speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Morkral lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist, Gifted. Bonds: Poor, Family. Occupation: Actor

Voice: Farmer accent

Attributes [hide]

Morkral Helcral, Male Dwarf Warlock 7
Medium (4'5") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Persuasion +4, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Terran, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 30 pp. Chrysoberyl (160 gp). Silver pearl (160 gp). Chrysoprase (40 gp). Chrysoprase (40 gp).


Social Check DCs


Melech Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey costume with the symbols of death on his torso. He keeps his long chestnut hair kept up in a rat tail. His silver eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the south, but his parents moved at a very young age to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by drow. Melech was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: A deep hatred of drow.

Bonds: Immigrant, Religious, In love, Adventurer, Enemies. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Melech Enigma, Male Tiefling Aristocrat 2
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)9 (-1) 15 (+2)18 (+4)
Skills Medicine +4, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roge Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large green jacket. He has a chestnut handlebar mustache and slicked back chestnut hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy and tries to find solutions quickly.

History: The child of a Fletcher, who enjoyed hunting, Roge was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Antagonistic, Lazy, Depressed. Bonds: Nature, Criminal record. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Roge Fastfoot, Male Halfling Wizard 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 10 (+0)8 (-1)
Skills Religion +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 40 pp.


Social Check DCs


Beiro Goltorah, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His auburn hair is knotted and matted. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does not believe in violence as a means to an end. He is a dedicated Gardener but believes his peers are too gung-ho.

History: Born in the north his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and wants to work out more often

Ideals: Athletic, Artistic, Pacifist. Bonds: Attractive, Poor. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Beiro Goltorah, Male Elf Monk 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp.


Social Check DCs

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