Fibblestib Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His golden hair is still thick. His fierce blue eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His job bores him to no end. He has decided to make it more interesting.
History: Fibblestib hails from a village terrorized by drow. He found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the west, certain he would find work there.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Joker. Bonds: Adventurer, Criminal record, Enemies, Immigrant. Occupation: Cartwright
Voice: Speaks in third person
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 42 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 50 pp. Silver chalice with lapis lazuli gems (100 gp). Gold and topaz bottle stopper cork (1100 gp). Sapphire pendant on gold chain (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Shump Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a black shirt with thin tan vertical stripes and black pants. His silver hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Energy wise he seems alert and responsive.
History: Born in the south his family was never financially stable. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Shump was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Bricklayer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 75 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 40 pp. Aquamarine (700 gp). Chrysoprase (50 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item.
Leaf Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear tan clothing when he does not wear armor. His gray fur is drawn into a tight pony tail with a card scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Sold as a small child to a necromancer, Leaf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Sculptor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Addict, Fearful. Bonds: Mentor, Family, Adventurer. Occupation: Barber
Voice: Sleepy voice
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 sp. Blue sapphire (500 gp). Tiger eye turquoise (15 gp). Fire opal (500 gp).
Travok Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears tattered old clothes. His silver hair is drawn into a tight pony tail with a skull scrunchie. His eyes are a pleasant hazel.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Travok lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Marry his sister to traveling adventurers.
Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Junk Dealer
Voice: Italian accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Orc, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Common Melee.
Smoking Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'0". He wears silk and lounges about seductively, and his gloved hand is found clutching a warhammer. His red fur is drawn into a tight pony tail with a butterfly scrunchie. His hazel eyes peer out from beneath his small blue hat.
Personality: He will rave to anyone who will listen. He is an amazing painter.
History: Smoking lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Sculptor father left him crippled. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent father.
Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Family. Occupation: Mayor
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 65 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: 1900 gp. Sardonyx (50 gp). Moonstone (50 gp). Jade (140 gp). Onyx (50 gp). Alexandrite (700 gp). Black pearl (700 gp). Aquamarine (700 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!