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NPC Generator

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Advanced [show]


Goroth Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. His head has been shaved. His eyes are blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of eastern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Passionate, Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Religious. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Goroth Marleigh, Male Half-Orc Wizard 11
Medium (5'10") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 31 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)12 (+1) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +9 / 3d8+5, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 170 pp. Silver comb with moonstones (100 gp). Old masterpiece painting (1200 gp). Silver chalice with lapis lazuli gems (50 gp). Gold music box (1000 gp).


Social Check DCs


Zedaar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His copper crest is heavily combed to the right. His eyes are likewise red.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. A few years later when the north was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Logical. Flaws: Insane. Bonds: Poor, Immigrant, Family. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Zedaar Norixius, Male Dragonborn Warlock 4
Medium (6'5") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 400 gp. 1 Holy water. 2 Smokesticks. 1 Holy water.


Social Check DCs


Modean Belief, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large brown mantle and cape that has been intricately interwoven into his blue robe. His red hair is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Modean grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and wants to raise his children well

Ideals: Joker. Flaws: Ugly. Bonds: Family, Adventurer, Religious. Occupation: Courier

Voice: Smoker's lung

Attributes [hide]

Modean Belief, Male Tiefling Barbarian 6
Medium (6'1") Tiefling, Neutral Good (CR 6)
Armor Class 13
Hit Points 45 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)15 (+2) 12 (+1)17 (+3)
Skills Nature +5, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. Rhodochrosite (12 gp). Citrine (30 gp). Rhodochrosite (12 gp).


Social Check DCs


Himo Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. His long black hair is drawn into a two foot long braid. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He never wears the same outfit twice, unless he absolutely has to.

History: When he was but 4 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: He feels kind of lost in life; and seeks redemption

Ideals: Philantrophist, Artistic. Bonds: Attractive, Slave, Immigrant. Occupation: Bather

Voice: Pronounces O like U

Attributes [hide]

Himo Netyoive, Male Elf Bard 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp.


Social Check DCs


Fallond Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue armored body suit, with a simple white line shooting up and back down. He has a very tight haircut. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a Cook, his mother struggled to pay the bills. Fallond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and to reunite with his old friends

Flaws: Ugly. Bonds: Religious, Poor, Adventurer. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Fallond Daerdahk, Male Dwarf Cleric 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 62 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 11 (+0)17 (+3)
Skills Performance +7, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnome, Terran
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 100 pp. Iolite (80 gp). Bloodstone (80 gp). Lapis lazuli (12 gp). Rhodochrosite (12 gp). Chrysoberyl (120 gp). Eye agate (12 gp). Aquamarine (300 gp). Amber (120 gp).


Social Check DCs

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