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NPC Generator

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Advanced [show]


Nordak Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is short and auburn. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich northern family. A freak accident while working with his Navigator father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and he has money and likes to spend it

Ideals: Optimist, Joker. Flaws: Disease. Bonds: Rich, Job. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Nordak Silveraxe, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Goblin, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shifting Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear white pants and tee shirts. He wears his black fur down. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Animal Trainer mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Depressed, Disease. Bonds: Rich. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Shifting Shoe, Male Tabaxi Barbarian 9
Medium (5'11") Tabaxi, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 89 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 12 (+1)18 (+4)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Dalgal Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Cook. He has dyed his greying golden hair a little too much giving a sharp golden color. His green eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also hits on women, regardless of circumstances.

History: Dalgal was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Dwarven compassion.

Flaws: Selfish, Racist. Bonds: Has a crush, Attractive. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Dalgal Frostbeard, Male Dwarf Paladin 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)10 (+0) 13 (+1)7 (-2)
Skills Athletics +4, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Aramil Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears professional attire. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are amber.

Personality: He exudes charisma. He is a tour de force of persuasion. He is able to make almost anything out of random pieces of junk.

History: Aramil lived on a farm with his mother, near the main road leading to a nearby town. Aramil was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Painter. He left for the east, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Bonds: Attractive, Family, Immigrant. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Aramil Othronus, Male Elf Expert 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Alex Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. He has wavy chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a rivalry with the Church that dominates his actions; and he has a crush on the local shoemaker

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Poor, Has a crush, Religious. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Alex Bradshaw, Male Human Druid 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 10 (+0)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs

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