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Skirt Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Marshal does. His brown fur is still thick. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Skirt is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He got into the Marshal business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and to reunite with his absent father

Flaws: Ugly, Antagonistic. Bonds: Job, Family, Religious. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Skirt Of Snakes, Male Tabaxi Adept 9
Medium (6'1") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 1300 gp. Sard (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears a tan top hat and tan clothes. His clothes are grease stained in places. His white fur is heavily combed to the right. His eyes are a pleasant hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of dire rats once and for all.

History: Dagger was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge.

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Immigrant, Enemies, Job. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Dagger Of Claws, Male Tabaxi Adept 4
Medium (5'3") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Kelter Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His blonde hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to make almost anything out of random pieces of junk.

History: Born in the east to a Dyer, Kelter learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has achieved small success as a Dyer.

Motivation: Expand his business.

Ideals: Disciplined, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Kelter Silvereyes, Male Halfling Adept 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)11 (+0) 9 (-1)17 (+3)
Skills Sleight of Hand +5, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Maagog Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a long, violet cloak. He wears his scarlet crest down. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He hasn't been sleeping well lately.

Motivation: To protect his home; and a strong sense of loyalty to dragonborn people

Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Racist, Insomniac. Bonds: Guardian. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Maagog Delmirev, Male Dragonborn Wizard 6
Medium (6'2") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (600 gp). Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.


Social Check DCs


Pallabar Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Adventurer, Military. Occupation: Bookbinder

Voice: Dutch accent

Attributes [hide]

Pallabar Munggen, Male Gnome Expert 2
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)11 (+0) 11 (+0)14 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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