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Advanced [show]


Faran Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his white hair up in a very large beehive style do. He has a tattooed face.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Criminal record, Immigrant. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Faran Stoutbridge, Male Halfling Expert 11
Small (3'0") Halfling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 66 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Nailo, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His white hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are gray.

Personality: Confrontational and typically high on some drug or another. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Arannis was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Flaws: Addict. Bonds: Job, Family, Religious. Occupation: Performer

Voice: Rolls R's

Attributes [hide]

Arannis Nailo, Male Elf Wizard 9
Medium (5'4") Elf, True Neutral (CR 9)
Armor Class 12
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 1 Minor magic item.


Social Check DCs


Lewis Tickle, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He typically wears grey cloth garments or leather armor. He has wavy chestnut hair. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He feeds upon the attention of others.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Military, Job. Occupation: Miller

Voice: French accent

Attributes [hide]

Lewis Tickle, Male Human Commoner 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)17 (+3) 17 (+3)9 (-1)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Druidic, Dwarven, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Immeral Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky white painted plate armor. His hair is cut close to his head. He is baby faced.

Personality: Calm and collected, he is a well trained Brewer. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Immeral was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Brewer. He inherited the family business which he has now maintained for 15 years.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Immeral Osav, Male Half-Elf Monk 15
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 68 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Arcana +8, Athletics +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Halfling, Celestial
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +6

Possessions: 7000 gp. Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (1300 gp). Brass mug with jade inlays (400 gp). An abacus with copper, silver and gold markers (40 gp). A necklace of small pink pearls (4000 gp). Jeweled gold crown (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His white fur is knotted and matted. His eyes are copper.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Seven was left his mother's suit of armor and trained in its use and care. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Disease. Bonds: Immigrant, Job, Military. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Seven In the Morning, Male Tabaxi Paladin 4
Medium (5'11") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.


Social Check DCs

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