Nelkin Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he dresses well, typically a more casual-formal manner. His auburn hair is knotted and matted. His violet eyes are slightly larger than normal.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Nelkin was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Meet up once more with his childhood friend.
Flaws: Racist. Bonds: Attractive, Adventurer, Family, Rich. Occupation: Glassblower
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 52 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Sylvan, Auran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1500 gp. Black pearl (800 gp). Hematite (6 gp). Citrine (40 gp). Golden yellow topaz (800 gp). Rich purple corundum (700 gp). Violet garnet (800 gp).
Rimple Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. His skin is fair and his fingers are delicate and long. His red hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his mother.
History: Rimple was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. A gifted student he started as a Tanner, but he got bored and became a Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Guard
Voice: Loud with bravado
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Mreksh Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tight fitting black shirt and pants. He wears a wide-brimmed hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Bookbinder and found it very stressful. He is untrained/undisciplined, which makes him dangerous.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Disciplined, Fighting. Flaws: Ugly, Insane. Bonds: Job. Occupation: Bookbinder
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 8)
Armor Class 13
Hit Points 37 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +8 / 2d10+5, Ranged +6 / 2d10+3, Grapple +5
Possessions: 1400 gp. Amber (40 gp). Amber (40 gp).
Ernest Heiser, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a tan and brown handkerchief worn on his right side. He carries with him a set of sickles, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has silver hair. His eyes are likewise amber.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels threatened by others; and expand his business
Ideals: Fighting, Persistence. Flaws: Selfish, Forgetful, Fearful. Bonds: Job. Occupation: Unemployed
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1 Chain shirt. 1 Banded mail.
Tethren Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'9", this man has the majority of his body covered in plate. He sports a flattop hair cut. His gold eyes peer out from beneath his wide-brimmed white hat.
Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He struck the Jeweler job and began his own company from there.
Motivation: Expand his business; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Fearful. Bonds: Rich, Job. Occupation: Jeweler
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Celestial
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 800 gp. Rich purple corundum (900 gp). Red garnet (80 gp).
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