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NPC Generator

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Advanced [show]


Everard Blankley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Baker uniform. His skin is fair and his fingers are delicate and long. His head has been shaved. This blue eyed southerner is not easily forgotten.

Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Baker business at a young age. A gifted student he started as a Jeweler, but he got bored and became a Baker. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Extrovert, Logical. Flaws: Ugly, Shy. Bonds: Job. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Everard Blankley, Male Human Wizard 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 13 (+1)18 (+4)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp. Tourmaline (150 gp). 1 Darkwood Shield.


Social Check DCs


Uraim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple brown robe with tan stripes complete with hood. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Uraim grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Adventurer, Slave. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Uraim Aranore, Male Dwarf Druid 12
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 69 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarak Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Bather. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Athletic, Optimist. Bonds: Attractive, Job. Occupation: Bather

Voice: French accent

Attributes [hide]

Tarak Sheldon, Male Half-Orc Wizard 11
Medium (6'3") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 41 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 17 (+3)6 (-2)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: A roughly beaten golden orb (150 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs


Târz Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. He wears a small hat to hide his balding. He has blue eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and a strong sense of loyalty to half-orc people

Ideals: Artistic. Flaws: Racist. Bonds: Poor, Job, Family, Adventurer. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Târz Hailey, Male Half-Orc Druid 2
Medium (6'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 170 gp. Azurite (16 gp). Obsidian (16 gp). Blue quartz (16 gp).


Social Check DCs


Watson Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his tan robe and has his scimitar always slung over his shoulder. His brown hair is kept up in a ponytail inside a broad hat. His face is scarred and worn.

Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast forest. Watson was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Watson decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Beggar.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and further expansion of business

Flaws: Ugly, Impulsive. Bonds: Job, Nature, Criminal record. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Watson Silvereyes, Male Halfling Barbarian 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)8 (-1) 15 (+2)14 (+2)
Skills Medicine +4, Nature +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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