Brottor Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. He wears his hair in dreadlocks. He wears an eyepatch.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He got into the Sellsword business at a young age. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He now owns his own business.
Motivation: He is unsatisfied with his job; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Hedonist, Racist. Bonds: Job. Occupation: Sellsword
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 20 (+5) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Leaf Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears bulky brown painted plate armor, and is pretty ugly. His brown fur is greasy and uncared for. He is baby faced.
Personality: He is almost excessively polite to everyone, even when angry. Leaf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born blind and as such lacked many opportunities for work. Leaf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Doesn't want to be a Healer and was forced into it by his family; and his relatives are trying to arrange a marriage
Flaws: Ugly, Shy, Disease. Bonds: Family, Adventurer. Occupation: Healer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 56 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +7
Possessions: 900 gp.
Joser High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long black hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a desert tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and expand his business
Flaws: Impulsive. Bonds: Attractive, Job, Nature, Rich. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp. 1 Masterwork manacles. 1 Bullseye lantern. 1 Hourglass.
Geoffrey Everleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a red vest and prefers brown and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of halberds, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is lengthy. He wears an eyepatch.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in a small mountains village. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Adventurer, Nature. Occupation: Sage
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 600 gp.
Zâthra Braxton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tight fitting green shirt and pants. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue.
Personality: He is a hateful person. He taunts others and blames them for his problems. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Sabotage a competitor; and doesn't want to be a shoemaker and was forced into it by his family
Flaws: Antagonistic. Bonds: Job, Slave, Adventurer, Family. Occupation: Shoemaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 17)
Armor Class 11
Hit Points 59 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
Possessions: 6000 gp. Amethyst (160 gp). Blue star sapphire (900 gp). Violet garnet (300 gp). Deep blue spinel (300 gp). Red-brown spinel (160 gp). Aquamarine (300 gp). Fiery yellow corundum (900 gp). Obsidian (7 gp). Golden yellow topaz (300 gp). Red garnet (160 gp). Rock crystal (70 gp). Azurite (7 gp). Moss agate (7 gp). Citrine (70 gp). Moss agate (7 gp). Citrine (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
