Ralf Roscoe, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His Stetson hat is riddled with cuts and holes. His ears are large.
Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with music.
History: He was born on a small isolated farm. Ralf was born on a far western forest where he grew up under the tutelage of his father, an expert Shoemaker. He has never given up on his music dream.
Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Ugly, Fearful. Bonds: Nature, Immigrant. Occupation: Shoemaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Tourmaline (80 gp).
Qemuel Doom, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.
History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Entrepeneur. Flaws: Insane, Shy. Bonds: Military, Religious. Occupation: Locksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 13)
Armor Class 11
Hit Points 57 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +5
Possessions: 900 pp. Aquamarine (1600 gp). Golden yellow topaz (1600 gp). Sard (20 gp). Azurite (10 gp). Red garnet (110 gp). Golden yellow topaz (1600 gp). Emerald (700 gp). Pink pearl (110 gp). Eye agate (10 gp). 1 Minor magic item.
Torinn Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His white crest is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: Torinn wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels threatened by others; and he's looking for his big break
Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Criminal record, Adventurer. Occupation: Mercenary
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 17)
Armor Class 13
Hit Points 100 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 13 (+1) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4
Possessions: 8000 gp. Red garnet (140 gp). Alexandrite (1100 gp). Red-brown spinel (140 gp). Pink pearl (140 gp). Banded agate (9 gp). Black pearl (1100 gp). Moss agate (9 gp). Rich purple corundum (700 gp). Red garnet (140 gp). Star rose quartz (80 gp). Pink pearl (140 gp). Deep green spinel (140 gp). Deep blue spinel (1100 gp). Moonstone (80 gp). Star rose quartz (80 gp). Violet garnet (1100 gp). Golden yellow topaz (1100 gp). Star ruby (700 gp). Deep blue spinel (1100 gp). Black star sapphire (700 gp). 1 Medium magic item.
Valafar Joy, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in a clean black cloak covering his clean studded leather. He keeps his dark red hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Someone believes him a fraud; and he has money and likes to spend it
Ideals: Gifted. Bonds: Job, Rich, Enemies. Occupation: Baker
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 40000 cp.
Baradad Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a white shirt with thin black vertical stripes and grey pants. His scarlet crest is kept up in a ponytail inside a Stetson hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is obsessed with a lost civilization.
History: His father raised him in a mountain cabin. His homeland was ravaged by war and he spent much of his life rebuilding it. He has never given up on his dancing dream.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Adventurer, Nature. Occupation: Junk Dealer
Voice: American accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Ignan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 160 gp. 1 Banded mail.
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