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NPC Generator

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Advanced [show]


Sethrekar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, black cloak. He has wavy copper crest. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Slave Trader business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: An old rival family wants him found; and expand his business

Ideals: Joker. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sethrekar Yarjerit, Male Dragonborn Bard 8
Medium (6'1") Dragonborn, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 14 (+2)14 (+2) 14 (+2)18 (+4)
Skills Intimidation +7, Performance +7
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 600 gp. Iolite (50 gp). Red spinel (120 gp). Jet (120 gp). Moss agate (4 gp). Blue quartz (4 gp).


Social Check DCs


Quarethon Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His rusty crest is lengthy and is close to two feet long. He has a dull look in his gold eyes.

Personality: Eccentric and domineering, Quarethon will drive conversation. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Farmer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: To clean up the streets; and doesn't want to be a bather and was forced into it by his family

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Quarethon Wystongjiir, Male Dragonborn Commoner 2
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 230 gp. Rock crystal (40 gp). Star rose quartz (40 gp). Chalcedony (40 gp). 1 Half-Plate.


Social Check DCs


Cask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue armored body suit, with a simple black line shooting up and back down. He keeps his long white fur kept up in a rat tail. His face is scarred and worn.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Cask enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Cask was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Cask's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Cask and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Cask Grass, Male Tabaxi Rogue 6
Medium (5'2") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills History +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ishmoz Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a skull on it. His blonde hair is lengthy and is close to two feet long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Engraver profession.

History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 4 years.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Addict, Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Butcher

Voice: Spits and sputters

Attributes [hide]

Ishmoz Windsor, Male Half-Orc Druid 7
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)12 (+1) 17 (+3)9 (-1)
Skills Intimidation +2, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 110 pp.


Social Check DCs


Solomon Budd, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear green clothing when he does not wear armor, and sports empty pouches on his belt. His hair is blonde and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Insomniac, Impulsive, Secretive. Bonds: Adventurer, Slave. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Solomon Budd, Male Human Wizard 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 10 (+0)8 (-1)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp.


Social Check DCs

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