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NPC Generator

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Advanced [show]


Thorpe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is greasy and uncared for. This gray eyed southerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Gifted, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Thorpe Jamjar, Male Halfling Wizard 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 7000 sp. Golden yellow topaz (300 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghaliver High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a white coat with pastel slacks. He is physically well-built. His blonde hair is matted, messy, and big. His gray eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ghaliver grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ghaliver. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and seeks redemption

Flaws: Ugly, Mundane. Bonds: Nature, Rich, Criminal record. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Ghaliver High-hill, Male Halfling Warlock 5
Small (2'10") Halfling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Gold dragon comb with red garnet eye (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a violet suit. His orange fur is greasy and uncared for. His green eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dagger is combative with any and all who dare try his patience in the slightest.

History: Dagger was born the youngest of three triplets. When Dagger reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Family, Military. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Dagger In the Morning, Male Tabaxi Paladin 10
Medium (5'8") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 71 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Investigation +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 13000 sp. Rose (50 gp). Eye agate (4 gp). Golden pearl (40 gp).


Social Check DCs


Miles Ashley, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large yellow jacket. He has a penchant for wearing a ring with an oversized jet on his left hand. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Miner again.

Bonds: Rich, Job, Criminal record, Adventurer. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Miles Ashley, Male Human Commoner 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Tharivol Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears a violet shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He wears his blonde hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He snorts whenever he laughs or is feeling confident. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to loving parents in a slum to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: To share knowledge with the world; and an old rival family wants him found

Ideals: Logical. Flaws: Ugly. Bonds: Family, Poor, Job. Occupation: Butcher

Voice: Spits and sputters

Attributes [hide]

Tharivol Teinithra, Male Half-Elf Warrior 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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