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NPC Generator

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Advanced [show]


Frouse Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, grey, dusty cloak. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.

History: Frouse was raised in a hard working conservative environment. His childhood dream was to be a Masseuse, but he was a colossal failure. He now owns his own business.

Motivation: To be a Masseuse again; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Frouse Albaratie, Male Gnome Fighter 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Zûmug Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is auburn and curly. His violet eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a great chef.

History: He comes from a rich eastern family. He worked as a nervous Ruler and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Gifted. Flaws: Emotional, Impulsive. Bonds: Rich, Job. Occupation: Ruler

Voice: Stutters

Attributes [hide]

Zûmug Lindsey, Male Half-Orc Druid 6
Medium (5'9") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Athletics +6, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: Black opal (1400 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He carries a battered scythe and tarnished shield as well. His hair is red and very short. His gold eyes peer out from beneath his broad white hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Barrister, but he got bored and became a Interpreter. He now owns his own business.

Motivation: Expand his business.

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Guardian, Job. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Zepar Lithe, Male Tiefling Wizard 3
Medium (5'0") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Carved bone or ivory statuette (30 gp).


Social Check DCs


Zepar Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He is content.

Flaws: Insane, Impulsive, Mundane. Bonds: Poor, Immigrant. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Zepar Turmoil, Male Tiefling Ranger 3
Medium (6'9") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2700 sp. 1 Silver holy symbol. 1 Silk rope.


Social Check DCs


Tim Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He carries a battered shortbow and tarnished axe as well. His long red hair is drawn into a two foot long braid. He has blue eyes.

Personality: This man loves singing and to teach people singing more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Tim took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Fighting, Artistic, Professionalism, Gifted. Bonds: Rich, Military. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Tim Xiloscient, Male Half-Elf Sorcerer 4
Medium (4'11") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 33000 sp. Emerald (1100 gp).


Social Check DCs

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