Forcas Grief, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a grey coat over a yellow low-cut shirt, and a deerstalker hat upon his head. His purple hair is thinning but still full. His black eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Forcas grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To reunite with his old friends.
Ideals: Joker, Gifted. Bonds: Adventurer, In love. Occupation: Banker
Voice: French accent
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
Veit Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He is an epitome of beauty. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.
History: Gifted from a young age, Veit studied abroad. He helped his mother out around the business and became quite the natural. He has achieved small success as a Tailor.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Philantrophist, Gifted. Bonds: Attractive, Job. Occupation: Tailor
Voice: Aggressive tone
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1 Backpack.
Erky Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man very much looks the part of a Knight, and a wedding ring on his left hand. His hair is always cut to a buzz. His eyes are hazel.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also hits on women, regardless of circumstances.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Erky was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Knight.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult.
Ideals: Joker. Bonds: Job, In love, Has a crush, Military. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp.
Senteq Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses in brown turtlenecks beneath a white coat with grey slacks. He is bald on top and has large blonde tufts of hair around his ears. His gray eyes peer out from beneath his broad brown hat.
Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He comes from a rich western family. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich. Occupation: Ruler
Voice: Creaky witch voice
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 9)
Armor Class 11
Hit Points 47 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 4000 sp. Eye agate (10 gp). Bloodstone (40 gp). Peridot (40 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp).
Solomon Law, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. His hair is golden and curly. His green eyes are slightly larger than normal.
Personality: This man loves dancing and to teach people dancing more than just about anything. He takes great joy in being the best Map Maker in town.
History: He was born to loving parents in a slum to the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Criminal record, Religious. Occupation: Map Maker
Voice: Italian accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
