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NPC Generator

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Advanced [show]


Diggory Woods, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fancy black suit. His brown hair is cut jaggedly and amateurishly. His eyes are blue and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Map Maker profession.

History: He is the product a well kept family trust fund and as such has never really known need. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, PTSD, Fearful. Bonds: Attractive, Job, Rich. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Diggory Woods, Male Human Monk 8
Medium (5'1") Human, True Neutral (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Performance +3, Stealth +5
Senses Passive Perception 13
Languages Common, Celestial, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 120000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nykkan Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. His crest is gold, silky, and of moderate length. His eyes are likewise red.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Armorer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Flaws: Emotional, Disease, Insomniac. Bonds: Attractive, Immigrant. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Nykkan Sumnarghthrysh, Male Dragonborn Expert 8
Medium (6'1") Dragonborn, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)15 (+2) 16 (+3)17 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4

Possessions: 1600 gp. Rose (60 gp). Azurite (13 gp). Lapis lazuli (13 gp). Eye agate (13 gp). Amethyst (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolen Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat, and he perpetually has his crossbow ready. He has styled his red hair well, parting it to the right. His eyes are blue and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. Rolen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Terse, Shy. Bonds: Rich, Adventurer. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rolen Arnuanna, Male Elf Rogue 2
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)12 (+1) 12 (+1)18 (+4)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 9000 cp.


Social Check DCs


Beloril Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears violet trousers with grey and black striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. He has a dull look in his amber eyes.

Personality: Beloril is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.

History: Born to a Soapmaker, his father struggled to pay the bills. In his 16th year, his parents were killed by a drow raid, leaving Beloril alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and revenge

Ideals: Extrovert. Bonds: Immigrant, Adventurer, Poor, Enemies. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Beloril Thrahak, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)14 (+2) 12 (+1)11 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Aramil Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is renowned for his bright tan suits and hats. He keeps his white hair in a pixie cut. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aramil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aramil. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Criminal record, Family, Adventurer. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Aramil Staurheim, Male Half-Elf Warlock 4
Medium (5'2") Half-Elf, True Neutral (CR 4)
Armor Class 14
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)12 (+1) 15 (+2)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 400 gp.


Social Check DCs

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