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Advanced [show]


Drifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His fur, while still mostly beige, has prominent grey streaks. His thin eyebrows rest above his beady green eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Fighting, Athletic. Flaws: Ugly, Terse, Fearful. Bonds: Rich. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Drifting In the Wind, Male Tabaxi Aristocrat 5
Medium (5'7") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Aquamarine (1100 gp). Rhodochrosite (13 gp). Red spinel (80 gp). Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs


Spear Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His brown fur is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with a spirit at a very young age, Spear has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Entrepeneur. Flaws: Insomniac, Disease, Mundane. Bonds: Religious. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Spear Treat, Male Tabaxi Aristocrat 3
Medium (6'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Vonbin Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. He keeps his auburn hair in a pixie cut. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Antagonistic, Disease. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Vonbin Eversharp, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 8 (-1)10 (+0)
Skills History +5, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Infernal, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Heward Riley, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is wearing a long, tan cloak. He wears his chestnut hair up. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: The child of western immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Wants to work out more often; and a deep hatred of dire rats

Ideals: Athletic. Flaws: Impulsive, Selfish. Bonds: Attractive, Immigrant, Enemies. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Heward Riley, Male Human Fighter 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 11 (+0)17 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp. Pink pearl (90 gp).


Social Check DCs


Dustin Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Barrister

Voice: Voice breaks

Attributes [hide]

Dustin Emsworth, Male Human Ranger 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs

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