Zepar Luck, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown tunic with black highlights, and long green pants that bunch up around his shoes. He wears his dark red hair up. His fierce silver eyes like to dwell on things.
Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.
History: He was born in the north, but his parents moved at a very young age to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Joker, Gifted. Bonds: Immigrant, Military, Family. Occupation: Healer
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 11)
Armor Class 12
Hit Points 35 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Draconic, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2400 gp. Black pearl (1000 gp). Red spinel (130 gp). Pink pearl (130 gp). Chalcedony (80 gp). Deep blue spinel (1000 gp). Emerald (1000 gp). Coral (130 gp). Pink pearl (130 gp). Tiger eye turquoise (12 gp).
Traubon Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a worn and beaten armor. He has wavy black hair. His ears are large.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a very good compulsive liar and kleptomaniac.
History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is greedy
Flaws: Ugly, PTSD. Bonds: Job, Criminal record, Rich. Occupation: Fletcher
Voice: Creaky witch voice
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp.
Fargrim Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears skinny pants and wears a yellow and brown robe with the hood down. With bright blonde hair and a scraggly beard. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Fargrim is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and money/treasure
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Map Maker
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 230 gp. 5 Acid flasks.
Thokk Lindsey, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears rags and sports a simple walking cane. He has styled his white hair well, parting it to the left. His face is scarred and worn.
Personality: He is very quiet and rarely speaks above a whisper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Flaws: Ugly, Shy, Insane. Bonds: Poor, Criminal record, Religious. Occupation: Bounty Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 58 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 17 (+3) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 50000 cp.
Jocelyn Milton, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Unemployed. He has shaved his head bald. He has gleaming, smiling hazel eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Joker, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Unemployed
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp. Hematite (9 gp). Jasper (40 gp).
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