Mehen Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green feathered hat and green clothes, and carries bastard swords. His red crest is matted, messy, and big. His eyes are red and he is always smoking a pipe.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.
History: Born in the north his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and dragonborn compassion
Ideals: Fighting. Flaws: Ugly, Racist, Impulsive. Bonds: Poor, Job. Occupation: Assassin
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 38 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 70 pp. Golden yellow topaz (1400 gp). Freshwater pearl (4 gp). White opal (600 gp). Moss agate (4 gp). White opal (600 gp).
Delebean Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is portly but not overly obese. With a patchy brown beard and wild brown hair. He has brown eyes and a white hat with a tan feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Delebean reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Brewer for the past few years.
Motivation: Wants to raise his children well; and sabotage a competitor
Ideals: Gifted. Flaws: Fearful. Bonds: Job, Military, Family. Occupation: Brewer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 46 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 20 (+5) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Gennal Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His hair is always cut to a buzz. His gray unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Gennal embodies much of what other species detest in the Elves. He enjoys reading and quiet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Miller father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic, Logical. Flaws: Disease, Antagonistic. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 54 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 1000 gp.
Pallabar Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'6". He wears light armors faded through time and improper care. He has styled his white hair well, parting it to the left. He has gleaming, smiling brown eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Pallabar lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Flaws: Insane. Bonds: Attractive, Rich, Family. Occupation: Body Guard
Voice: Prounounces S like Z
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
Alberich Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a faded coat and loose pants complete with broad hat, he is not a threatening figure. He wears a broad hat to cover his moderate length white hair. He has a tattooed face.
Personality: Alberich wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He enjoys reading and quiet.
History: Born in the north to a Bellfounder, Alberich learned a great deal about his father's area of expertise. His arcane abilities were realized during a raid on his village. He has worked as a Bellfounder like his father before him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined, Logical, Gifted. Bonds: Job, Criminal record. Occupation: Bellfounder
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 20 (+5) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
Possessions: Aquamarine (200 gp).
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