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NPC Generator

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Advanced [show]


Harvest Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky blue painted plate armor. His gray fur is thinning but still full. His eyes are a pleasant copper.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.

History: He comes from a rich southern family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality

Ideals: Professionalism, Impeccable. Bonds: Adventurer, Rich, In love. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Harvest Of Winter, Male Tabaxi Paladin 12
Medium (6'5") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 90 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs


Aramil Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is still thick. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Aramil was born in the south. At a young age he loved to build and create. Cursed with lycanthropy at a very young age, Aramil has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Retire the richest man in the south; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur, Professionalism, Persistence. Flaws: Disease. Bonds: Religious. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Aramil Tiltathana, Male Elf Bard 5
Medium (5'5") Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)13 (+1) 12 (+1)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: Just what you see.


Social Check DCs


Gerard Morton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He usually wears his green robe and has his sword always slung over his shoulder. He is an epitome of beauty. His brown hair is heavily combed to the right. His fierce brown eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gerard was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Addict, Fearful, Disease. Bonds: Attractive, Job. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Morton, Male Human Fighter 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 90 gp.


Social Check DCs


Tod High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. His skin is fair and his fingers are delicate and long. He keeps his blonde hair in a pixie cut. His face is scarred and worn.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also is a firm believer in the manly ideal.

History: Sold as a small child to a necromancer, Tod was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Artistic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Mentor. Occupation: Barrister

Voice: Loud with bravado

Attributes [hide]

Tod High-hill, Male Halfling Rogue 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp.


Social Check DCs


Gerbo Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with small hat. His long brown hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Someone believes him a fraud; and he desires power and/or immortality

Ideals: Logical. Flaws: Greedy. Bonds: Rich, Adventurer, Enemies. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Gerbo Fiddlefen, Male Gnome Bard 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 130 gp. Pink pearl (150 gp).


Social Check DCs

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