Igden Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his scimitar. He has a hunchback. His golden hair is unkempt and raggedy. He has gleaming, smiling blue eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and doesn't want to be a bounty hunter and was forced into it by his family
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bounty Hunter
Voice: Relaxed voice
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Serpent Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His gray fur is greasy and uncared for. His copper eyes dart from person to person.
Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Cook, but he got bored and became a Unemployed. He has worked as a Unemployed like his mother before him.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Rich, Job. Occupation: Unemployed
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 73 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +6
Possessions: 1900 gp.
Aldous Dmitriyev, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears light armors faded through time and improper care. His blonde hair is still thick. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his father.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Entrepeneur. Bonds: Guardian, Religious, Mentor. Occupation: Sellsword
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 200 gp. Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries with him a set of greatswords on his belt, each one with a topaz on the hilt. His hair is always cut to a buzz. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He receives visions of the future at random moments
History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: To settle down with his crush; and he has a crush on the local shipwright
Ideals: Fighting, Gifted. Bonds: Attractive, Has a crush, Immigrant. Occupation: Mayor
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 54 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 4000 gp. Hematite (9 gp). Moss agate (9 gp). Red spinel (150 gp). Fire opal (500 gp). Sardonyx (40 gp). Golden yellow topaz (1400 gp). Red-brown spinel (150 gp). Jet (150 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oblar Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many white ritualistic tattoos. He dresses like a well dressed Carpenter does. With a patchy white beard and wild white hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to loving parents in a slum to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 6 years.
Motivation: Expand his business; and to be a ruler again
Flaws: Antagonistic, Fearful. Bonds: Job, Poor, Adventurer. Occupation: Carpenter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 13)
Armor Class 14
Hit Points 98 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 800 pp. A roughly beaten golden orb (70 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!