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Advanced [show]


Cask Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized emerald on his left hand. His orange fur is long and unkept. He has several tiny emerald earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and to be a fortune-teller again

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Cask Fang, Male Tabaxi Bard 10
Medium (5'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 44 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Athletics +6, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 230 pp.


Social Check DCs


Nimble In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a black suit, tan shirt, and white tie. His brown fur has been sun bleached extensively. This green eyed westerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Nimble was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Nimble's father didn't care for him much, and the feeling was mutual. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Philantrophist, Fighting, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Nimble In Woods, Male Tabaxi Sorcerer 8
Medium (6'6") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1300 gp.


Social Check DCs


Wrenn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a blue costume with the symbols of death on his torso. His hair is silver and curly. His eyes, though not visible through his cowl, are blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 7 years old his parents immigrated from the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Religious. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Wrenn Wildwander, Male Gnome Sorcerer 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Eberk Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a ceremonial dagger on his belt. He has a small bristly mustache and wavy red hair. His eyes are gray and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Job, Mentor. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Eberk Rubyeye, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 390 gp. 2 Alchemist’s fire.


Social Check DCs


Raam Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is physically well-built. His brown hair is heavily combed to the left. His gold eyes are passionate and lively.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He is a Yochlol in disguise. He found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Raam Larceny, Male Tiefling Aristocrat 10
Medium (6'2") Tiefling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)17 (+3) 13 (+1)17 (+3)
Skills Persuasion +7, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2000 sp. Peridot (70 gp). 1 Minor magic item.


Social Check DCs

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