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NPC Generator

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Advanced [show]


Leucis Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white collared shirt and violet pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His dark red hair is smooth and relatively long. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. Leucis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To unite with his brother.

Ideals: Opinionated, Extrovert. Bonds: Adventurer, Rich, Family. Occupation: Stylist

Voice: Hard of hearing, loud

Attributes [hide]

Leucis Ideal, Male Tiefling Ranger 8
Medium (6'3") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 10 (+0)20 (+5)
Skills Deception +8, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Gold and topaz bottle stopper cork (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Salasar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a top hat to hide his balding. He wears an eyepatch.

Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of orcs once and for all.

History: A powerful necromancer made him what he is. Salasar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he has passion for adventuring and risk

Flaws: Ugly. Bonds: Adventurer, Guardian, Enemies, Mentor. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Salasar Yarjerit, Male Dragonborn Wizard 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frug Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing colorful clothing, dressed as a Junk Dealer. He is tall, broad shouldered and powerfully built. With bright black hair and a scraggly beard. His amber eyes peer out from beneath his feathered blue hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He misses his home and complains about the freezing weather, even in summer.

History: The child of western immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: He feels threatened by others; and his spouse's relatives view him with great suspicion

Flaws: Shy, Addict, Fearful. Bonds: Immigrant, Family. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Frug Ironhide, Male Gnome Adept 13
Small (3'7") Gnome, Neutral Good (CR 13)
Armor Class 13
Hit Points 75 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 4000 gp. Golden pearl (110 gp). Red-brown spinel (110 gp). Golden yellow topaz (1400 gp). Violet garnet (1400 gp). Star rose quartz (40 gp). Onyx (40 gp). Blue quartz (4 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is heavily combed to the right. He has a dull look in his hazel eyes.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Beloril was born the youngest of three triplets. After coming to the age of reason, Beloril took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: To get a good night's sleep; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Family. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

Beloril Rakankrak, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)10 (+0) 9 (-1)10 (+0)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3000 cp. Citrine (70 gp).


Social Check DCs


Roondar Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has done his best to style his golden hair to look like a famous performer. His amber eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is afraid of women and trembles around them

History: The child of southern immigrants he idolized his father. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Shy. Bonds: Immigrant, Nature, Rich. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Roondar Fabblestabble, Male Gnome Adept 6
Small (3'5") Gnome, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)13 (+1) 9 (-1)17 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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