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Valorean Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear grey pants and tee shirts. His whole body is exceptionally muscular. His blue crest has been sun bleached extensively. He has several tiny jet earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Valorean was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He became a Herbalist soon after.

Motivation: His religion dominates his actions; and sabotage a competitor

Flaws: Mundane. Bonds: Immigrant, Rich, Religious, Job. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Valorean Raghthroknaar, Male Dragonborn Druid 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)16 (+3) 12 (+1)17 (+3)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Tourmaline (80 gp).


Social Check DCs


Halimath Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many brown ritualistic tattoos. He is dressed in a clean black cloak covering his clean studded leather. His chestnut hair is heavily combed to the right. His eyes are gray and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. He helped his father out around the business and became quite the natural. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Halimath Eathalena, Male Half-Elf Bard 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 16 (+3)15 (+2)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 5000 sp. Black star sapphire (500 gp). Tourmaline (40 gp).


Social Check DCs


Halimath Floshem, Male Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and golden with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a illithids raid, leaving Halimath alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and many illithids want him driven away

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Halimath Floshem, Male Elf Ranger 6
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)14 (+2) 10 (+0)8 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Halfling
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Alexandrite (800 gp). Lapis lazuli (5 gp).


Social Check DCs


Fonkin Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He keeps his long black hair kept up in a rat tail. His eyes are blue and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Layabout, who enjoyed hunting, Fonkin was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Mercenary for hire.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Job, Nature. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Fonkin Munggen, Male Gnome Expert 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)17 (+3) 15 (+2)14 (+2)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Orc, Celestial, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Barendd Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered yellow stockings. He has a moderate pudge and is not very fit. His silver hair is heavily combed to the right. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the north to a Cartwright, Barendd learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: Dwarven compassion; and he's looking for his big break

Ideals: Joker. Flaws: Antagonistic, Racist. Bonds: Job, Adventurer. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Barendd Orcfoe, Male Dwarf Cleric 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 150 gp. Red spinel (100 gp).


Social Check DCs

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