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Advanced [show]


Igden Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His long white hair is drawn into a two foot long braid. His eyes are green and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Igden studied abroad. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He got away from his former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Addict. Bonds: Poor, Family, Adventurer. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Igden Silverthread, Male Gnome Fighter 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 15 (+2)17 (+3)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 1000 cp. Zircon (50 gp).


Social Check DCs


Melech Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He prefers to wear grey clothing when he does not wear armor. He has a hunchback. His white hair is greasy and uncared for. His black unseeing eyes seem to look past you.

Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: To end his boredom.

Flaws: Ugly, Disease, Insane, Addict, Mundane. Bonds: Religious. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Melech Anarchy, Male Tiefling Rogue 1
Medium (6'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 30 gp. Banded agate (5 gp).


Social Check DCs


Zepar Grief, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He keeps his white hair in a pixie cut. His eyes are red.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His druidic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Sailor again; and expand his business

Ideals: Philantrophist, Pacifist, Gifted. Flaws: Disease. Bonds: Job. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Zepar Grief, Male Tiefling Adept 3
Medium (5'8") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 800 sp. Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Small steel mirror.


Social Check DCs


Mindartis Lathalas, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears bulky black painted plate armor, he is not a threatening figure. He wears a broad hat to hide his balding. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Barber, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of goblins; and someone believes him a fraud

Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Masseuse

Voice: Spanish accent

Attributes [hide]

Mindartis Lathalas, Male Elf Adept 1
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Golden pearl (140 gp).


Social Check DCs


Bertram Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Family, Job. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Bertram Jamjar, Male Halfling Monk 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp. Alexandrite (800 gp). Red spinel (100 gp). Deep green spinel (100 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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