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NPC Generator

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Advanced [show]


Fenriz Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan collared shirt and violet pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Justice. Flaws: Depressed. Bonds: Adventurer, Rich, Attractive. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fenriz Grief, Male Tiefling Wizard 4
Medium (6'5") Tiefling, Chaotic Good (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)19 (+4) 10 (+0)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Elven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144320000000

Possessions: 1 Minor magic item.


Social Check DCs


Mormog Hayden, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'7" northern man, he is wearing the road beaten gear of a warrior. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Hunter, who enjoyed hunting, Mormog was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mormog grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mormog. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Attractive, Nature, Criminal record. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Mormog Hayden, Male Half-Orc Sorcerer 2
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)12 (+1) 18 (+4)9 (-1)
Skills Stealth +2, Survival +6
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 280 gp.


Social Check DCs


Druuk Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a small hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: Druuk is depressed about a lot of things. He tends to be a nihilist. He is obsessed with his god.

History: The child of northern immigrants he idolized his father. Druuk was born on a far northern island where he grew up under the tutelage of his father, an expert Sailor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a sailor and was forced into it by his family

Flaws: Depressed, Shy. Bonds: Religious, Immigrant, Family. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Druuk Woods, Male Half-Orc Bard 6
Medium (5'3") Half-Orc, Chaotic Good (CR 6)
Armor Class 9
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)8 (-1) 13 (+1)14 (+2)
Skills Insight +4, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Shamash Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a green coat over a brown low-cut shirt, and a broad hat upon his head, and sports empty pouches on his belt. His crest is cut close to his head. His eyes are red and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also hits on women, regardless of circumstances.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Shamash reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise his children well; and doesn't want to be a bounty hunter and was forced into it by his family

Ideals: Logical. Flaws: Mundane. Bonds: Has a crush, Military, Family. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Shamash Nemmonis, Male Dragonborn Bard 4
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 18 (+4)17 (+3) 16 (+3)16 (+3)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 13000 cp. Chrysoberyl (130 gp).


Social Check DCs


Moon Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy lavender fur. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His top hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Moon Grass, Male Tabaxi Expert 3
Medium (5'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)16 (+3) 10 (+0)14 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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