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NPC Generator

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Advanced [show]


Stannor Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly silver, has prominent grey streaks. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.

History: Born to a Knight, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Halfling people; and halfling compassion

Ideals: Joker, Philantrophist. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Stannor Deephollow, Male Halfling Monk 8
Small (2'10") Halfling, Lawful Evil (CR 8)
Armor Class 15
Hit Points 59 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 18 (+4)18 (+4) 15 (+2)14 (+2)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Druidic, Gnoll, Giant
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 800 gp. Violet garnet (600 gp). Eye agate (7 gp).


Social Check DCs


Varis Floshem, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a black cloak and cross-gartered brown stockings. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Varis was born in the west. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Philantrophist, Persistence. Bonds: Attractive. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Varis Floshem, Male Elf Ranger 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 18 (+4)14 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Goblin, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Thomas Wakefield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His fierce blue eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Interpreter, but he got bored and became a Herbalist. He then took over the family business and is one of the better Herbalist for hire.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Immigrant, Job. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Thomas Wakefield, Male Human Adept 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 10
Languages Common, Undercommon, Giant, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. Malachite (9 gp).


Social Check DCs


Pijjirik Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his right hand. He sports a flattop crest cut. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has never given up on his music dream.

Motivation: To be a Spice Merchant again; and dragonborn compassion

Ideals: Artistic. Flaws: Racist. Bonds: In love, Job, Rich. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Pijjirik Ebynichtomonis, Male Dragonborn Paladin 4
Medium (6'8") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 16 (+3)10 (+0)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan, Terran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Tiger eye turquoise (11 gp). Onyx (70 gp). 1 Minor magic item.


Social Check DCs


Lucan Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear blue tank tops with black pants. He wears his brown hair up in a very large beehive style do. His brown eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small mountains village. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He struck the Cartwright job and began his own company from there.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Gifted. Bonds: Religious, Job, Nature, Has a crush. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Lucan Samuel, Male Half-Elf Aristocrat 5
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)16 (+3) 11 (+0)10 (+0)
Skills Investigation +6, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Druidic, Infernal, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp. Deep blue spinel (1000 gp). Banded agate (4 gp). Iolite (40 gp). Moonstone (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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