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Fallond Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a green vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. He wears a top hat to cover his moderate length auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: Fallond hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has all his life been fascinated with music.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered music. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Fallond Thrahak, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)14 (+2) 10 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp. Chalcedony (80 gp).


Social Check DCs


Raam Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His purple hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Raam is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Raam lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Poor. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Raam Haunted, Male Tiefling Druid 2
Medium (6'4") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 16 (+3)16 (+3)
Skills History +4, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Simon Hungate, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear tan clothing when he does not wear armor. His deerstalker hat is riddled with cuts and holes. This gray eyed southerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Actor, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the south; and sabotage a competitor

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Immigrant. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Simon Hungate, Male Half-Elf Rogue 4
Medium (4'11") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Alexandrite (1100 gp). Amber (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anselm Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He carries with him a set of morningstars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He keeps his black hair in a pixie cut. His eyes are gray and he is always smoking a pipe.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Liadon, Male Half-Elf Monk 7
Medium (4'11") Half-Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)15 (+2) 14 (+2)17 (+3)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5

Possessions: Violet garnet (1500 gp). Deep blue spinel (1500 gp). Silver pearl (140 gp).


Social Check DCs


Hugh Clapham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears very tight pants and wife beaters, though occasionally he sports a white coat. He sports a long silver beard, and similarly colored long hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Hugh lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur, Impeccable. Flaws: Racist, Insane. Bonds: Family. Occupation: Servant

Voice: Deep voice with rolling R's

Attributes [hide]

Hugh Clapham, Male Human Druid 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp. Moss agate (12 gp). 1 Banded mail.


Social Check DCs

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