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Advanced [show]


Shaká Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He has a penchant for wearing a ring with an oversized topaz on his left hand. His auburn hair is lengthy and is close to two feet long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of illithids once and for all.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and someone believes him a fraud

Ideals: Optimist. Bonds: Rich, Enemies, Military. Occupation: Shepherd

Voice: French accent

Attributes [hide]

Shaká Marston, Male Half-Orc Paladin 7
Medium (6'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 18 (+4)11 (+0) 14 (+2)9 (-1)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Haste, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of flails, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His purple hair is singed and shortened. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Locksmith. He has a minor phobia of water and hates getting wet.

History: Sammal was born in the south. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sammal took refuge in the ruined castle and found the beat up flail and armor he uses now. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Fighting, Persistence. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Sammal Haste, Male Tiefling Cleric 7
Medium (5'11") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Athletics +4, Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 100 pp. Tiger eye turquoise (13 gp). Pink pearl (130 gp). Onyx (40 gp). Golden pearl (130 gp).


Social Check DCs


Raam Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He wears professional attire, and carries quarterstaffs. He keeps his brown hair in a pixie cut. He wears large thick round spectacles.

Personality: Raam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small plains village. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Gifted. Bonds: Attractive, Nature. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Raam Virtue, Male Tiefling Cleric 5
Medium (5'9") Tiefling, Lawful Good (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Stealth +6
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 5000 sp. Black star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and likes to wear ponchos typically of a light green in addition to tight pants. His right leg appears badly burned and disfigured. He sports a long brown beard, and similarly colored long hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with his god.

History: Gifted from a young age, Hamil studied abroad. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Philantrophist, Gifted. Flaws: Addict, Antagonistic. Bonds: Religious. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hamil Quickstep, Male Halfling Cleric 14
Small (2'10") Halfling, Chaotic Good (CR 14)
Armor Class 15
Hit Points 55 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)19 (+4) 14 (+2)11 (+0)
Skills Nature +9, Stealth +9
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Elven, Orc, Celestial
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: Eyepatch with mock eye of sapphire and moonstone (2400 gp). A necklace of small pink pearls (3000 gp). Silver chalice with lapis lazuli gems (60 gp). Solid gold idol (300 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Glim Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long red beard with little hanging trinkets. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north to a Mason, Glim learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Mason.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is terrified, and will act out of fear

Ideals: Disciplined, Persistence. Flaws: Fearful. Bonds: Enemies, Job. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Glim Silverthread, Male Gnome Warlock 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Draconic, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs

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