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NPC Generator

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Advanced [show]


Erdan Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His hair is long and blonde with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Enemies, Criminal record. Occupation: Miller

Voice: Relaxed voice

Attributes [hide]

Erdan Martell, Male Half-Elf Ranger 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 18 (+4)13 (+1)
Skills Insight +7, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 4000 sp. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Ribbles Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His head has been shaved. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small forest village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Ribbles Maekkelferce, Male Gnome Warrior 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Bertram Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears skinny pants and wears a brown and green robe with the hood down. His hair, while still mostly white, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by giants. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Wishes to resurrect an old love; and a deep hatred of giants

Flaws: Hedonist. Bonds: Enemies, Nature, In love. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Bertram Jacobs, Male Half-Elf Aristocrat 12
Medium (5'9") Half-Elf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 111 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 18 (+4)16 (+3) 10 (+0)11 (+0)
Skills Acrobatics +8, Deception +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Orc, Goblin
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4

Possessions: 3000 gp. Jasper (70 gp). Alexandrite (1600 gp). Rhodochrosite (5 gp). Star ruby (1600 gp). Lapis lazuli (5 gp). Black star sapphire (1600 gp). Eye agate (5 gp). Violet garnet (1600 gp). Blue quartz (5 gp). Tourmaline (60 gp).


Social Check DCs


Spear Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His white fur is drawn into a tight pony tail with a skull scrunchie. His eyes, though not visible through his cowl, are amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved out west to avoid the crime he committed. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Flaws: Antagonistic, Secretive. Bonds: Criminal record, Family, Adventurer. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Spear Thundercloud, Male Tabaxi Fighter 5
Medium (5'0") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 17 (+3)14 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp. Blue quartz (6 gp). Sard (70 gp). Tourmaline (110 gp). Chalcedony (70 gp). 1 Minor magic item.


Social Check DCs


Wiggan Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of axes on his belt, each one with a emerald on the hilt. He has done his best to style his chestnut hair to look like a famous performer. This blue eyed westerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He is a Lycanthrope in disguise. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist, Justice. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Wiggan Appleblossom, Male Halfling Commoner 5
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 15
Hit Points 26 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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