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River Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a white coat over a blue low-cut shirt, and a deerstalker hat upon his head. He wears a colorful flower in his gray fur. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Greedy. Bonds: Attractive, Criminal record, Adventurer. Occupation: Cook

Voice: Draws out vowels

Attributes [hide]

River Wind, Male Tabaxi Cleric 7
Medium (6'6") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)13 (+1) 17 (+3)15 (+2)
Skills Medicine +6, Religion +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 90000 cp. Chrysoprase (50 gp). Silver pearl (110 gp). 1 Minor magic item.


Social Check DCs


Valafar Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his greataxe. His hair is black and curly. He has several tiny topaz earrings on each ear.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Military. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Valafar Muse, Male Tiefling Warlock 1
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)16 (+3) 16 (+3)17 (+3)
Skills Religion +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 50 gp. Red spinel (60 gp).


Social Check DCs


Arumawann Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of tridents on his belt, each one with a aquamarine on the hilt. He wears his black hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting. Flaws: Sensitive. Bonds: Adventurer, Religious, Enemies. Occupation: Seamstress

Voice: Mousy voice

Attributes [hide]

Arumawann Gimlen, Male Gnome Bard 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)10 (+0) 16 (+3)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 20 pp.


Social Check DCs


Trym Stapleton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man wears baggy brown pantaloons and a blue scarf. His hair is red and curly. His hazel eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a very good compulsive liar and kleptomaniac.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Military, Attractive. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Trym Stapleton, Male Human Paladin 11
Medium (5'9") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 107 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Insight +3, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 390 pp. Tiger eye turquoise (5 gp). Onyx (70 gp). Rhodochrosite (5 gp). Eye agate (5 gp). Zircon (70 gp).


Social Check DCs


Valorean Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his right hand. His scarlet crest is kept up in a ponytail inside a top hat. His red eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is skeptical of what others tell him and is slow to trust.

History: Valorean was born in the north. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence. Flaws: Shy. Bonds: In love, Criminal record. Occupation: Beggar

Voice: Low rumbling, strings words together

Attributes [hide]

Valorean Skaarzborroosh, Male Dragonborn Adept 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 120 gp. 1 Chain shirt.


Social Check DCs

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