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Advanced [show]


Cask Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a green tunic with blue highlights, and long green pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his cinnamon fur well, parting it to the right. He has several tiny jet earrings on each ear.

Personality: Overbrimming with self-confidence, Cask isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Impeccable. Flaws: Shy, PTSD. Bonds: Attractive, Rich. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Cask Of Clay, Male Tabaxi Cleric 10
Medium (6'6") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a robe, a symbol of luck around his neck, and a lance on his belt, and a wedding ring on his left hand. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of giants once and for all.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Many giants want him driven away.

Ideals: Fighting, Joker. Bonds: In love, Enemies, Job. Occupation: Bellfounder

Voice: Strong lisp

Attributes [hide]

Anselm Gentry, Male Human Adept 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 800 sp.


Social Check DCs


Gerald Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. He wears a colorful flower in his brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: His father raised him in a mountain cabin. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Flaws: Selfish, Fearful. Bonds: Attractive, Job, Nature. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Gerald Othronus, Male Half-Elf Aristocrat 10
Medium (5'9") Half-Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Infernal, Druidic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


River Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a violet costume with the symbols of the sun god on his torso. His fur is cinnamon, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and wants to work out more often

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Religious, Family. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

River Mirror, Male Tabaxi Rogue 10
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 15
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Persuasion +7, Stealth +9
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +5

Possessions: 60 pp.


Social Check DCs


Shedinn Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man wears a robe, a symbol of the sun god around his neck, and a monstrous two handed axe on his belt. His clothes are grease stained in places. His black crest is unkempt and raggedy. His red eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Herbalist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Mayor, but he got bored and became a Herbalist. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Shedinn Esstyrlynn, Male Dragonborn Commoner 5
Medium (6'8") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)10 (+0) 18 (+4)15 (+2)
Skills Animal Handling +7, Deception +5
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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