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Advanced [show]


Zaffrab Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has done his best to style his blonde hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. He is a very good compulsive liar and kleptomaniac.

History: He was born in the south, but his parents moved at a very young age to the west. His childhood dream was to be a Roofer, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He is a bit of a kleptomaniac; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Has a crush, Criminal record, Immigrant, Job. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Zaffrab Pingun, Male Gnome Expert 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. Amber (120 gp). Smoky quartz (70 gp). Black pearl (1000 gp).


Social Check DCs


Gorgûm Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of spears on his belt, each one with a sapphire on the hilt. His silver hair is styled in orderly dreadlocks. His blue eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy, self-centered, vain, and jealous.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gorgûm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Shy, Selfish, Disease. Bonds: Attractive, Rich. Occupation: Cook

Voice: Squeaky

Attributes [hide]

Gorgûm Blythe, Male Half-Orc Warrior 4
Medium (5'1") Half-Orc, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 42000 sp. Emerald (400 gp). Deep blue spinel (300 gp). Eye agate (15 gp).


Social Check DCs


Howard Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears black trousers with blue and white striped suspenders. He wears various colorful collared shirts. He keeps his red hair in a flapper bob. His eyes are likewise amber. His teeth are white and perfect.

Personality: Eccentric and domineering, Howard will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Bounty Hunter business at a young age. While studying, he fell in love. They married and had a son. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business; and balancing his hectic life and new bounty hunter responsibilities is difficult

Ideals: Extrovert, Justice. Bonds: Attractive, Job, In love. Occupation: Bounty Hunter

Voice: Scratchy, weak

Attributes [hide]

Howard Jamjar, Male Halfling Monk 7
Small (3'4") Halfling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Deception +5, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Azaki Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is short and blonde. His amber eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Azaki was left his father's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azaki fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Flaws: Lazy. Bonds: Attractive, Military. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Azaki Martell, Male Half-Elf Expert 5
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)14 (+2) 10 (+0)15 (+2)
Skills Investigation +5, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. Bloodstone (20 gp). 1 Silver holy symbol. 1 Bullseye lantern.


Social Check DCs


Rimple Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a yellow vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His auburn hair and beard is wavy and long. His eyes are brown and beady.

Personality: Calm and collected, he is a well trained Sailor. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Body Guard, but he got bored and became a Sailor. He became a Sailor soon after.

Motivation: To be a Body Guard again.

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Job, Slave. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Rimple Tarkelby, Male Gnome Ranger 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 19 (+4)9 (-1)
Skills Intimidation +1, Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Black pearl (1200 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs

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