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NPC Generator

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Advanced [show]


Ahrim Grace, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. He wears a Stetson hat to hide his balding. His white eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He takes great joy in being the best Unemployed in town.

History: He got into the Unemployed business at a young age. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor

Ideals: Persistence. Bonds: Enemies, Job, Family. Occupation: Unemployed

Voice: Dutch accent

Attributes [hide]

Ahrim Grace, Male Tiefling Adept 8
Medium (5'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 70 pp.


Social Check DCs


Kildrak Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his golden hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Fighting. Bonds: Poor, Attractive, Adventurer, Family. Occupation: Shepherd

Voice: Relaxed voice

Attributes [hide]

Kildrak Bigtoe, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)13 (+1) 18 (+4)12 (+1)
Skills Deception +3
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Traki Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a weathered and beat up set of banded mail beneath an oversized white coat, and a wedding ring on his left hand. He has dyed his greying black hair a little too much giving a sharp black color. His thin eyebrows rest above his beady blue eyes.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the west to a Adventurer, Traki learned a great deal about his father's area of expertise. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has worked as a Adventurer like his father before him.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: In love, Job. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Traki Fasharash, Male Elf Rogue 13
Medium (5'5") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 31 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 8 (-1)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +6, Athletics +8
Senses Passive Perception 10
Languages Common, Elven, Druidic, Celestial
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +8

Possessions: 3000 gp. Gold music box (4000 gp). 1 Medium magic item.


Social Check DCs


Nirgel Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a long, green, dusty cloak. His hair, while still mostly blue, has prominent grey streaks. His half smiles and gold eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. He never wears the same outfit twice, unless he absolutely has to.

History: Nirgel was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and sabotage a competitor

Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Attractive, Poor, Job. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Nirgel Dread, Male Tiefling Wizard 2
Medium (5'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)17 (+3) 15 (+2)16 (+3)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan, Terran, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 360 gp.


Social Check DCs


Glim Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Glim grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: Further expansion of business.

Ideals: Disciplined. Bonds: Adventurer, Attractive, Job. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Glim Musgraben, Male Gnome Rogue 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 17 (+3)10 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Orc, Druidic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs

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