Dain Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tattered old clothes. His head has been shaved. His brown eyes peer out from beneath his broad green hat.
Personality: Dain is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: When he was but 6 years old his parents immigrated from the east. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the east, certain he would find work there.
Motivation: Revenge; and someone believes him a fraud
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Carpenter
Voice: Low and grunting
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 200 gp.
Srorthen Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of the four houses of cards around his neck, and a hammer on his belt. He is muscular with a powerful set of arms. His red crest, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.
History: He was born into a rich family. A gifted student he started as a Knight, but he got bored and became a Mortician. He has set out to sabotage the competition.
Motivation: To be a Knight again.
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Job, Rich. Occupation: Mortician
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 90 gp. 1 Chain shirt.
Lucan Connors, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He wears a broad hat to hide his balding. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Lucan was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He has dedicated himself to building a better kind of golem.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.
Ideals: Disciplined. Bonds: Job, Adventurer. Occupation: Fortune-teller
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
Possessions: 5000 gp. Star ruby (800 gp). Deep blue spinel (800 gp).
Carrie Nailo, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black shirt with thin tan vertical stripes and green pants. His red hair is cut jaggedly and amateurishly. His eyes are likewise blue.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.
History: Born in the west to a Painter, Carrie learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Painter. He used his abilities to travel the world and help people.
Motivation: Expand his business; and sabotage a competitor
Ideals: Artistic, Philantrophist. Flaws: Shy. Bonds: Job, Rich. Occupation: Painter
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Tree Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, yellow shirt, and brown tie. He has a slight overbite and is overall scrawny. His orange fur is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.
Motivation: Revenge; and a deep hatred of dire rats
Ideals: Justice, Optimist. Bonds: Religious, Enemies. Occupation: Brewer
Voice: Jamaican accent
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 7)
Armor Class 15
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5
Possessions: 400 gp. 1 Minor magic item.
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