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NPC Generator

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Advanced [show]


Zepar Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears yellow painted combat armor at almost all times. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Zepar grew up listening to his mother's many stories. His first spouse was a Laborer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Adventurer, Family, Rich. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Zepar Dodge, Male Tiefling Commoner 5
Medium (5'4") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)18 (+4) 16 (+3)15 (+2)
Skills Acrobatics +4
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Draconic, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 10000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his right hand. He wears his red hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Navigator. He is obsessed with his god.

History: Wrenn was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Navigator job and began his own company from there.

Motivation: His religion dominates his actions; and to be a spy again

Flaws: Insane. Bonds: Poor, In love, Job, Religious, Adventurer. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Wrenn Tarkelby, Male Gnome Adept 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)18 (+4) 13 (+1)14 (+2)
Skills Deception +4, History +6
Senses Passive Perception 11
Languages Common, Gnome, Orc, Goblin, Gnoll, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Prâk Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man very much looks the part of a Fletcher. He keeps his golden hair in a pixie cut. His amber eyes peer out from beneath his Stetson yellow hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the west to a Fletcher, Prâk learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Fletcher. He has dedicated himself to building a better village for his children.

Motivation: To settle down with his crush.

Ideals: Athletic. Flaws: Depressed. Bonds: Job, Has a crush, Adventurer. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Prâk Weston, Male Half-Orc Commoner 5
Medium (5'10") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 9 (-1)9 (-1)
Skills Performance +2, Religion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thakrak Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man dresses in black turtlenecks beneath a white coat with grey slacks. He has moderate length chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Thakrak lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: He is content; and he is wracked by social anxiety

Ideals: Joker. Flaws: Fearful, Mundane. Bonds: Family, Job. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Thakrak Charlton, Male Half-Orc Sorcerer 8
Medium (5'10") Half-Orc, Lawful Evil (CR 8)
Armor Class 9
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Orc, Gnome, Aquan
Attacks Melee +8 / 2d10+5, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 200 gp. Sardonyx (60 gp). Black pearl (900 gp). Alexandrite (900 gp). Alexandrite (900 gp). Tiger eye turquoise (15 gp). Blue quartz (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his copper crest to look like a famous performer. He wears large thick round spectacles.

Personality: Azzakh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and retire the richest man in the east

Ideals: Athletic, Extrovert, Entrepeneur. Bonds: Poor, Slave. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Azzakh Beryntolthropal, Male Dragonborn Druid 16
Medium (6'5") Dragonborn, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 114 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Nature +7, Performance +7
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 3000 gp. Carnelian (60 gp). Fiery yellow corundum (1300 gp). Aquamarine (200 gp). Deep green spinel (160 gp). Canary diamond (7000 gp). Iolite (60 gp). Coral (160 gp). Lapis lazuli (4 gp). Eye agate (4 gp). Lapis lazuli (4 gp). Amethyst (160 gp). White opal (1300 gp). Deep blue spinel (200 gp). Rock crystal (60 gp). Aquamarine (200 gp). Black pearl (200 gp). Lapis lazuli (4 gp). Black pearl (200 gp). Rhodochrosite (4 gp). Brown-green garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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