Hubert Darby, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is kept up in a ponytail inside a deerstalker hat. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.
History: Gifted from a young age, Hubert studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.
Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Fearful. Bonds: Adventurer, Rich. Occupation: Layabout
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Orc, Aquan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ombul Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'11", this man is typically in his Junk Dealer uniform. His silver hair is heavily combed to the right. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and he's repulsed by the pc
Flaws: Addict, Antagonistic, Lazy, Ugly. Bonds: Job. Occupation: Junk Dealer
Voice: Dutch accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Abyssal, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp.
Krusk Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his kukri. His skin is also unnaturally pale. He has moderate length black hair. He wears round tiny glasses practically rammed into his face.
Personality: He is business-like. He takes instructions and follows them to the letter. He is harsh and unforgiving.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Krusk was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Krusk's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Krusk and his spouse have recently divorced.
Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Performer
Voice: Irish accent
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 11)
Armor Class 12
Hit Points 57 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Goblin, Elven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 60 pp. Rhodochrosite (13 gp). Golden yellow topaz (1000 gp). Smoky quartz (40 gp). Banded agate (13 gp). Alexandrite (1000 gp). Star rose quartz (40 gp). Silver pearl (130 gp). Chrysoberyl (130 gp). 1 Minor magic item. 1 Minor magic item.
Nutae Othronus, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. His brown hair is cut short with large spiked bangs in the front. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it
Ideals: Persistence. Flaws: Secretive, Disease. Bonds: Rich, Religious. Occupation: Bellfounder
Voice: Hissing voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Silver holy symbol. 1 Magnifying glass. 1 Masterwork manacles.
Kody Livingstone, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not trust anyone and sleeps with one eye open.
History: Kody hails from a village terrorized by brigands. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Enemies. Occupation: Crown-heir
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
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