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NPC Generator

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Advanced [show]


Gimurt Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. He has a very tight haircut. His violet eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich southern family. After coming to the age of reason, Gimurt took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Gimurt and his spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Shy. Bonds: Rich. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Gimurt Stoutale, Male Dwarf Sorcerer 12
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 70 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Druidic, Terran
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666653

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frug Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. His silver hair and beard is wavy and long. He has gleaming, smiling blue eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a logical person and will generally grow upset if things defy logic and science.

History: Frug was born the youngest of three triplets. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion

Ideals: Logical, Philantrophist. Bonds: Attractive, Family, Job. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Frug Musgraben, Male Gnome Fighter 5
Small (3'4") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 15 (+2)15 (+2)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 6000 sp. 1 Masterwork Musical instrument. 1 Spyglass. 1 Silk rope.


Social Check DCs


Merihim Madness, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a broad hat to cover his moderate length brown hair. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also is a firm believer in the manly ideal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. He has been saving his money to try and buy his sister's freedom.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Gifted. Flaws: Shy, Impulsive, Antagonistic. Bonds: Family. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Merihim Madness, Male Tiefling Druid 5
Medium (6'0") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 13 (+1)18 (+4)
Skills Nature +5, Performance +7
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 400 gp.


Social Check DCs


Ethereal Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His orange fur is greasy and uncared for. He has a tattooed face.

Personality: Eccentric and domineering, Ethereal will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Ethereal was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has been saving his money to try and buy his sister's freedom.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Criminal record, Family. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Ethereal Moon, Male Tabaxi Expert 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)10 (+0) 12 (+1)16 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 110 gp.


Social Check DCs


Oloric Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a violet wide-brimmed hat and violet clothes. His whole body is exceptionally muscular. His hair is long and red with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: His father raised him in a mountain cabin. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: Regain custody of his daughter.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Immigrant, Family, Nature. Occupation: Doctor

Voice: Scratchy, weak

Attributes [hide]

Oloric Dankil, Male Dwarf Ranger 7
Medium (4'1") Dwarf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Red garnet (110 gp). Obsidian (8 gp). 1 Minor magic item.


Social Check DCs

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