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Advanced [show]


Senteq Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also has developed a complete distrust of the Gardener profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with lycanthropy at a very young age, Senteq has worked very hard to control his curse. He then took over the family business and is one of the better Sailor for hire.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Poor, Job, Slave. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Senteq Ironhide, Male Gnome Commoner 5
Small (3'8") Gnome, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 400 gp. A miniature golden chest with tiny emeralds lining the top (60 gp). Black velvet mask with numerous citrines (60 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). 1 Minor magic item.


Social Check DCs


Raam Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His black hair is slicked back into a classic pompadour. His eyes are silver.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to loving parents in a slum to the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.

Motivation: To reunite with his old friends.

Flaws: Antagonistic. Bonds: Adventurer, Attractive, Poor, Family. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Raam Doubt, Male Tiefling Expert 5
Medium (6'7") Tiefling, True Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 11 (+0)19 (+4)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 300 gp. Black pearl (1200 gp). Lapis lazuli (16 gp). Aquamarine (1200 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This western man wears a blue shirt with thin pastel vertical stripes and violet pants. His clothes are grease stained in places. His black hair is matted, messy, and big. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world; and to pay off his debts

Flaws: Ugly, Cynical, Impulsive. Bonds: Poor, Immigrant. Occupation: Shipwright

Voice: Italian accent

Attributes [hide]

Enialis Mellerelel, Male Elf Bard 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 15
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +7, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1700 sp.


Social Check DCs


Nákra Perry, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports brown clothing, slightly heavier than average wear. His white hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a criminal king-pin and mafia family Nákra was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nákra decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nákra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and seeks redemption

Ideals: Fighting. Flaws: Depressed, Hedonist. Bonds: Criminal record, Adventurer. Occupation: Crown-heir

Voice: Sensual and smooth

Attributes [hide]

Nákra Perry, Male Half-Orc Bard 7
Medium (6'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Athletics +5, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Umpen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears an entirely tan suit with black socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. His long chestnut hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. The war was a terrible time for him, and Umpen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out

Flaws: Insane, Ugly, Depressed. Bonds: Slave, Military. Occupation: Dyer

Voice: Indian accent

Attributes [hide]

Umpen Folkor, Male Gnome Barbarian 3
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 44 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 19 (+4)11 (+0) 10 (+0)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Onyx (50 gp). Golden pearl (140 gp). Golden pearl (140 gp). 1 Smokesticks. 3 Tanglefoot bags.


Social Check DCs

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