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NPC Generator

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Advanced [show]


Immeral Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears his golden hair up. He has hazel eyes and a black hat with a brown feather.

Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Immeral took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. During his travels, Immeral and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Immeral discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Immeral fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Flaws: Disease. Bonds: Has a crush, Adventurer, Rich. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Immeral Arnuanna, Male Half-Elf Cleric 8
Medium (5'6") Half-Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 7000 sp. Moss agate (8 gp). Golden yellow topaz (1400 gp). Peridot (80 gp). Carnelian (80 gp). Black pearl (1400 gp). Fiery yellow corundum (800 gp).


Social Check DCs


Moon Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He is bristling with hidden weapons, mostly whips and rapiers. His lavender fur is singed and shortened. His green eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Moon is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he loathes his own lifestyle

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Criminal record, Immigrant. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Moon Of Stars, Male Tabaxi Ranger 8
Medium (5'0") Tabaxi, Lawful Evil (CR 8)
Armor Class 14
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)19 (+4) 11 (+0)11 (+0)
Skills Insight +3, Religion +7
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Undercommon, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp.


Social Check DCs


Trail In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man is generally shirtless and showing off his tattooed chest. His red fur is drawn into a tight pony tail with a card scrunchie. He has several tiny amethyst earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast island. His mother was a soldier and died while he was still young. Trail was left his mother's suit of armor and trained in its use and care. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Athletic, Opinionated. Bonds: Rich, Military, Nature, Religious. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Trail In the Storm, Male Tabaxi Barbarian 3
Medium (6'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)8 (-1) 12 (+1)12 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 11
Languages
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Az-Adar Hayden, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bald on top and has large golden tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. Az-Adar was born on a far northern forest where he grew up under the tutelage of his father, an expert Stylist. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Lazy. Bonds: Immigrant. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Az-Adar Hayden, Male Half-Orc Monk 10
Medium (5'11") Half-Orc, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 46 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)9 (-1) 11 (+0)9 (-1)
Skills Deception +3, Insight +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 120 pp. Tiger eye turquoise (15 gp). Malachite (15 gp). Deep blue spinel (1400 gp). Pink pearl (140 gp). Deep blue spinel (1400 gp).


Social Check DCs


Corkitron Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To protect his home; and someone believes him a fraud

Flaws: Lazy, Mundane, Antagonistic. Bonds: Enemies, Guardian. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Corkitron Elderberry, Male Halfling Monk 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 2000 sp. 1 Masterwork studded leather.


Social Check DCs

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