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Advanced [show]


Gerard Woods, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is greying and his face has many wrinkles. He has a dull look in his violet eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To be a Servant again; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Woods, Male Human Bard 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Tim Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of the four houses of cards around his neck, and a warhammer on his belt. His silver hair is matted, messy, and big. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Military, Rich. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Tim Enfield, Male Human Sorcerer 2
Medium (6'3") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 13 (+1)8 (-1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1000 sp.


Social Check DCs


Aramil Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor. He has a moderate pudge and is not very fit. His hair is short and red. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Logical. Flaws: Insomniac, Insane. Bonds: Attractive, Slave. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Aramil Dalanthan, Male Elf Paladin 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)17 (+3) 13 (+1)13 (+1)
Skills Deception +3, History +5
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 900 sp.


Social Check DCs


Orthog Lancaster, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears a broad hat to hide his balding. His gray unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Fisher; and he's attracted to the pc

Flaws: Disease, Antagonistic. Bonds: Attractive, Has a crush. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Orthog Lancaster, Male Half-Orc Commoner 9
Medium (6'9") Half-Orc, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 29 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 700 gp. Aquamarine (1500 gp). Onyx (60 gp).


Social Check DCs


Tarhun Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, wearing white shirts, loose pants, and blazers most of the time. His crest is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: Tarhun is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Athletic, Extrovert. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Tarhun Ebynichtomonis, Male Dragonborn Warlock 7
Medium (6'7") Dragonborn, True Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)11 (+0) 10 (+0)16 (+3)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 80000 cp. 1 Minor magic item.


Social Check DCs

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