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Nelkin Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of scythes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His hazel unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with his god.

History: Nelkin was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nelkin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Poor, Religious. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Nelkin Honeypot, Male Halfling Wizard 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp. 1 Masterwork Common Melee.


Social Check DCs


Vrondiss Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears grey trousers with black and red striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his scarlet crest down. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: Vrondiss hails from a village terrorized by orcs. After coming to the age of reason, Vrondiss took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and someone believes him a fraud

Ideals: Gifted. Bonds: Attractive, Adventurer, Enemies. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Vrondiss Hshhsstoroth, Male Dragonborn Ranger 2
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Baradad Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He usually wears his green robe and has his sword always slung over his shoulder. His white crest is drawn into a tight pony tail with a card scrunchie. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and doesn't want to be a junk dealer and was forced into it by his family

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Junk Dealer

Voice: Speaks in third person

Attributes [hide]

Baradad Raghthroknaar, Male Dragonborn Bard 9
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 59 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)12 (+1) 12 (+1)17 (+3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1900 gp. Azurite (8 gp). 1 Minor magic item.


Social Check DCs


Ozyman Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. His red hair is braided into rings. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Halfling conditions. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Flaws: Shy, Racist. Bonds: Attractive, Poor, Mentor. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Ozyman Hogcollar, Male Halfling Sorcerer 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 10 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)16 (+3) 13 (+1)15 (+2)
Skills History +6, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Draconic, Druidic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 800 gp. Malachite (11 gp). Golden pearl (40 gp). Citrine (70 gp).


Social Check DCs


Heward Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He believes the world needs to unite to get rid of orcs once and for all.

History: Gifted from a young age, Heward studied abroad. A freak accident while working with his Bricklayer mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Entrepeneur, Disciplined, Gifted. Flaws: Disease. Bonds: Enemies. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Heward Wentworth, Male Human Expert 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 600 sp.


Social Check DCs

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