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Advanced [show]


Osco Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'1" and wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a small bristly mustache and wavy silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them

History: He got into the Cook business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Flaws: Insane, Shy. Bonds: Attractive, Job, Criminal record. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Osco Greenbottle, Male Halfling Rogue 7
Small (3'1") Halfling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 32 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Religion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Amûg Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of daggers on his belt, each one with a sapphire on the hilt. His red hair is cut short. He has gleaming, smiling brown eyes.

Personality: He loves telling others what to do and how they should feel about things. He invites people to come help in his community garden.

History: Sold as a small child to a wizard, Amûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Ideals: Fighting, Opinionated, Philantrophist. Bonds: Attractive, Mentor. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

Amûg Gentry, Male Half-Orc Rogue 7
Medium (6'8") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)10 (+0) 14 (+2)16 (+3)
Skills Insight +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 700 gp. Carnelian (70 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heskan Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man has a large red mantle and cape that has been intricately interwoven into his black robe. His copper crest is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of eastern immigrants he idolized his father. He found a children's book about a Dragonborn Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Adventurer, Debt. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Heskan Jharthraxyn, Male Dragonborn Warlock 6
Medium (6'4") Dragonborn, Lawful Good (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +6, Insight +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1000 sp.


Social Check DCs


Qemuel Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He wears a colorful flower in his white hair. His eyes are gold and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is an amazing painter.

History: He was born to a criminal king-pin and mafia family In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Attractive, Criminal record. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Qemuel Sorrow, Male Tiefling Ranger 6
Medium (6'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 9 (-1)17 (+3)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Dworic Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many black ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is blonde and curly. His hazel eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with unlife at a very young age, Dworic has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is wracked by social anxiety; and he's looking for his big break

Flaws: Emotional, Disease, Fearful. Bonds: Adventurer, Mentor. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Dworic Rumnaheim, Male Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs

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