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Advanced [show]


Roge Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. He wears his black hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy.

Ideals: Joker, Entrepeneur, Impeccable. Flaws: Insomniac. Bonds: Rich. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Roge Jamjar, Male Halfling Monk 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)16 (+3) 10 (+0)8 (-1)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Dwarven, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: Brass mug with jade inlays (100 gp).


Social Check DCs


Lone Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an entirely pastel suit with yellow socks and a vest with buckled shoes. His beige fur is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Lone grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, In love, Adventurer. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lone Thundercloud, Male Tabaxi Cleric 9
Medium (6'3") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)11 (+0) 13 (+1)20 (+5)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a violet tunic with green highlights, and long brown pants that bunch up around his shoes. His auburn hair and beard is wavy and long. His eyes are gray and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a island tribe. He struck it rich when he found rare goods in large quantities. He was granted martial powers by his dying brother.

Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Nature, Rich, Family. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Oblar Tealeaf, Male Halfling Cleric 15
Small (3'2") Halfling, Chaotic Neutral (CR 15)
Armor Class 16
Hit Points 74 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Investigation +6, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +10 / 4d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs


Senteq Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. He wears his black hair up. He has green eyes.

Personality: He is mildly Gnome supremacist, though he does not identify as such. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the north. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Racist. Bonds: Poor, Enemies, Immigrant, Family. Occupation: Miller

Voice: Raspy

Attributes [hide]

Senteq Pingun, Male Gnome Expert 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Alexandrite (200 gp). Malachite (12 gp). Obsidian (12 gp).


Social Check DCs


Varis Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a grey suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His long golden hair reaches down to his waist. His eyes are likewise violet. His teeth are white and perfect.

Personality: Varis is depressed about a lot of things. He tends to be a nihilist. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Varis took refuge in the ruined castle and found the beat up halberd and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Depressed. Bonds: Attractive, Adventurer, Rich, Nature. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Varis Dalanthan, Male Half-Elf Warrior 2
Medium (5'10") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)16 (+3) 18 (+4)13 (+1)
Skills Acrobatics +3, History +5
Senses Passive Perception 14
Languages Common, Elven, Celestial, Gnoll, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +5

Possessions: Just what you see.


Social Check DCs

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