Vondal Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a fine chain shirt which he covers with blue colored cloaks and clothing, and is pretty ugly. His black hair has been sun bleached extensively. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Gifted. Flaws: Ugly, Shy, Insane. Bonds: Rich. Occupation: Miller
Voice: Voice breaks
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 123 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Undercommon, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 400 pp.
Medrash Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. He wears a small hat to hide his balding. His fierce red eyes like to dwell on things.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not trust anyone and sleeps with one eye open.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: To reunite with his old friends; and to get a good night's sleep
Flaws: Ugly, Terse, Insomniac, Disease. Bonds: Adventurer. Occupation: Shoemaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Trynnicus Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears tattered old clothes. His green crest is long and unkept. He has a tattooed face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Sellsword
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 80 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nirgel Silence, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. He has styled his purple hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Athletic. Flaws: Terse, Antagonistic. Bonds: Nature, Family. Occupation: Butcher
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Glim Garrick, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. He has styled his silver hair well, parting it to the right. His eyes are a pleasant blue.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy, self-centered, vain, and jealous.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Navigator.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Selfish, Disease, Insomniac. Bonds: Poor, Attractive, Job. Occupation: Navigator
Voice: Breathy voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 8)
Armor Class 11
Hit Points 55 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Elven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 12000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
