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NPC Generator

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Advanced [show]


Thamuz Blame, Male Tiefling [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. He wears his brown hair up. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When Thamuz reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted necromantic powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted, Joker. Bonds: Attractive, Religious, Military. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Thamuz Blame, Male Tiefling Expert 8
Medium (5'7") Tiefling, Neutral Good (CR 8)
Armor Class 14
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)19 (+4) 15 (+2)16 (+3)
Skills History +7, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Undercommon, Sylvan, Ignan
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrex Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length bronze crest. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the south, but his parents moved at a very young age to the east. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Fighting, Athletic. Bonds: In love, Immigrant, Rich. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Adrex Wivvyrholdalphiax, Male Dragonborn Bard 16
Medium (6'6") Dragonborn, True Neutral (CR 16)
Armor Class 10
Hit Points 72 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)12 (+1) 14 (+2)18 (+4)
Skills Insight +7, Intimidation +9
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 5000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Jeweled gold crown (2000 gp). Jeweled anklet (4000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). 1 Medium magic item.


Social Check DCs


Shadow In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a blue coat over a brown low-cut shirt, and a deerstalker hat upon his head. He is physically well-built. His cinnamon fur is lengthy. He has a tattooed face.

Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shadow grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shadow. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Insane. Bonds: Nature, Immigrant, Criminal record. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Shadow In the Wind, Male Tabaxi Bard 10
Medium (5'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 74 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 17 (+3)15 (+2) 15 (+2)17 (+3)
Skills Insight +6, Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 1500 gp. White pearl (110 gp).


Social Check DCs


Hamil Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. His hair is blonde, silky, and of moderate length. He wears a mask on his face.

Personality: He is irascible and easily irritated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He is a Deep Scion in disguise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: To reunite with his old friends.

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Adventurer. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Hamil Nimblefingers, Male Halfling Ranger 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)8 (-1) 15 (+2)12 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 7000 sp. Emerald (700 gp). Pink pearl (60 gp).


Social Check DCs


Dazzazn Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His crest is short and blue. His eyes are likewise gold.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Fisher business at a young age. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Sabotage a competitor; and expand his business

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Poor. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Dazzazn Argenthrixus, Male Dragonborn Warlock 4
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)9 (-1) 15 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Iolite (80 gp). Violet garnet (1100 gp). Obsidian (8 gp). Aquamarine (1100 gp).


Social Check DCs

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