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NPC Generator

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Advanced [show]


Theobald Rutherford, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a brown armored body suit, with a simple blue line shooting up and back down. His skin is also unnaturally pale. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Theobald embodies much of what other species detest in the Humans. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Rutherford, Male Human Expert 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 12 (+1)18 (+4)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 800 sp.


Social Check DCs


Norman Reid, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is heavily combed to the right. His violet eyes are passionate and lively.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also has developed a complete distrust of the Painter profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Shipwright.

Motivation: To be a Painter again.

Flaws: Ugly, PTSD. Bonds: Immigrant, Job, Military. Occupation: Shipwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Reid, Male Human Cleric 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)18 (+4) 10 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Celestial, Dwarven, Druidic, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Thoradin Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. His auburn hair is cut short. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of northern immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Ruler

Voice: Speaks through clenched teeth

Attributes [hide]

Thoradin Bofdann, Male Dwarf Ranger 4
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)12 (+1) 13 (+1)11 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. A silver and pearl hairclip (100 gp). 1 Minor magic item.


Social Check DCs


Shamash Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His wide-brimmed hat is riddled with cuts and holes. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shamash took refuge in the ruined castle and found the beat up kukri and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Shamash Jerynomonis, Male Dragonborn Bard 9
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 32 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 9 (-1)14 (+2)
Skills Insight +2, Performance +5
Senses Passive Perception 9
Languages Common, Goblin, Gnome, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 900 gp.


Social Check DCs


Cockaby Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large red mantle and cape that has been intricately interwoven into his green robe. His white hair, when down, is lengthy. His half smiles and brown eyes are beguiling and draw you in.

Personality: Cockaby is depressed about a lot of things. He tends to be a nihilist. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his mother was called into army service. Through the years after Cockaby was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Cockaby's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Depressed, Antagonistic. Bonds: Attractive, Military. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Cockaby Murnig, Male Gnome Paladin 6
Small (3'3") Gnome, Lawful Evil (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 17 (+3)15 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 sp. Jasper (60 gp).


Social Check DCs

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